A bad error message is like trying to order dinner from a waiter who says, “Food cannot be ordered,” then stares silently at you.
— Kim Goodwin (@kimgoodwin) November 14, 2017
Interaction Design = Designing behavior
21/11/2017 | 0 comments
21/11/2017 | 0 comments
A bad error message is like trying to order dinner from a waiter who says, “Food cannot be ordered,” then stares silently at you.
— Kim Goodwin (@kimgoodwin) November 14, 2017